![]() ![]() ![]() This trait, you need a blade, such as a dagger, or appropriateĪrtisan's tools, such as leatherworker's tools.Īs a DM I would look at it one of two ways. ![]() Hide from a slain beast, construct, dragon, monstrosity, or plantĬreature of size Small or larger to create one of the following items:Ī shield, a club, a javelin, or 1d4 darts or blowgun needles. As part of a short rest, you can harvest bone and There is only one mention of shaping bone at all and it is an ability for lizardfolk.Ĭunning Artisan. You must be proficient with tools related to the object you are trying to create (typically artisan's tools).īy raw there is nothing, but tools are kept vague for a reason. You can craft nonmagical objects, including adventuring equipment and works of art. It wouldn't be really "homebrewing", because there are no new rules being introduced - you just say "I am proficient in this particular type of craft" and use the same mechanics for crafting as for other artisan tools types: Crafting Rule-wise, "artisan tools" is a single concept. Since there are no special rules for any of these types, sticking to this particular list doesn't make much sense - you are free to choose any type you want. Each type of artisan's tools requires a separate proficiency. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. The table shows examples of the most common types of tools, each providing items related to a single craft. These special tools include the items needed to pursue a craft or trade. It describes "examples of the most common types of tools" instead:Īrtisan's Tools. The only kit that sounds even remotely like the artistic version of stonework is the Jeweler's tools, but again, that's a very specific discipline that's not related to carving works of art out of marble.The Player's Handbook, page 154 "Tools" doesn't have the exhaustive list. Surely it wouldn't be woodcarving tools, which are explicitly for use with wood. "Mason's tools" seem like the wrong choice for the same reason you wouldn't use carpentry tools to whittle (chainsaw sculpture aside, where part of the art form is that you're using the wrong kind of tools), but I just don't see what else to apply. One of my players has decided to work on a stone carving (for reasons) and I'm suddenly finding myself stymied on what tool kit makes sense for that kind of work. Mason's tools are obviously the right tool for building brick or stone structures, but seem completely inadequate for doing sculpture work, and there's no "Stonecarver's tools" or "Sculptor's tools" listed. There's a clear distinction here between construction tools and artistic tools.īut there seems to be no such distinction for stone. Two of those kits are Carpenter's tools and Woodcarver's tools, and Xanathar's breaks them down the way you'd expect from the names: Carpenter's tools are useful for constructing wooden structures and furniture, while Woodcarver's tools are for detailed carving work like figurines (and arrows). In the Player's Handbook there's a list of about 20 "Artisan's Tools" that player characters might have proficiency with, and what those tool kits contain and can do is expanded on in Xanathar's Guide to Everything. ![]()
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